The Believer's Armory:
M.E. Brines' blog with articles & links to important resources to equip Believers for spiritual success in a world steeped in the occult.
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Who is M.E. Brines?
M.E. Brines spent the Cold War assembling atomic artillery shells and preparing to unleash the Apocalypse (and has a medal to prove it.) But when peace broke out, he turned his fevered, paranoid imagination to other pursuits. He spends his spare time scribbling another steampunk romance occult adventure novel, which despite certain rumors absolutely DOES NOT involve time-traveling Nazi vampires!
A former member of the British Society for Psychical Research, he is a long-time student of the occult and a committed Christian who sees himself as a modern-day Professor Van Helsing equipping Believers for battle against the occult Principalities and Powers that rule a world in darkness. (Ephesians 6:12)
The author of three dozen books, e-books, chapbooks and pamphlets on esoteric subjects such as alien abduction, alien hybrids, astrology, the Bible, biblical prophecy, Christian discipleship, conspiracies, esoteric Nazism, the Falun Gong, Knights Templar, magick, and UFOs, his work has also appeared in Challenge magazine, Weird Tales, The Outer Darkness, Tales of the Talisman, and Empirical magazine.
*I'm often asked how I square my Christianity and "messing around" with the occult, as if I'm partial to bestial things with a goat under the amber light of the moon or something. No so. I'm a student, in the same way I used to study Soviet weapons and tactics back when I was a US Army officer. This gives my work a unique perspective no matter what your belief system. I don't judge. I just present the information and let the reader decide.
Tales of the Talisman magazine
Ghost Hunting Theories (+ Bigfoot)
Gnostalgia (the Esoteric Steampunk Lodge of the Retro-Future)
Why Star Trek is dead. (Postmodernism killed it)
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Before Atlantis is a play-by-e-mail role-playing game with weekly turns where players take a position as a member of ancient society at a time before recorded history. Players compete to achieve power, influence and control over the pre-historic world. There is no disadvantage to joining the game in progress.
Available positions include:
Chief Archer of Shinar, a hardy tribe of bowmen.
Prince of Pengu, a far-eastern land of pagodas and windmills.
Headman of Sabtah, a region of hardy pioneers that values freedom and independence.
Exhalted Head of the Azure Brotherhood, a monastic order of magic users.
The Ice Queen of Frigia, a land to the far north inhabited by hunters of bears and dire wolves the size of horses.
Tor, the Invincible Warlord.
The King of Dacia, a usurper enjoying his ill-gotten gains.
Chieftain of the Green Hat Gnomes. Under assault by a diabolical necromancer, can you lead them to victory?
Ruler of the Free City of Tindalos, a city known for its magnificent fighting dogs.
High Priest of the Hyperbolic Priesthood of Hastur. A devout priesthood although nobody but them seems to know what they really believe.
His Excellency the Prince of Yang-ho, a region renowned for their noodles and take out.
Chief of the Sylvanian Dragonriders. Yeah, their dragons are really more like big slow lizards but they do have teeth.
Chief Bully of the Nephilim Giants. Three meters tall, with an appetite to match, the giants seek to dominate the lesser races.
Great Khan of Togmarath, a tribe of horsed barbarians noted for their prowess with the bow.
Or create your own. Just contact the Game Master with what position you'd like to play and he'll get you a player packet.
The inexplicable and unnatural rain of stones over Western Dar:
A savage troglodyte:
Dragonriders of Sylvania:
Join the game forum @ https://groups.google.com/forum/?fromgroups#!forum/fantasy-nations
All attached documents are Copyright 2015 by Michael E. Brines